Total Cards: 19
Level I Cards: 3 Level II Cards: 7 Level III Cards: 5 Hero Cards: 4
White Cards: 7 Blue Cards: 6 Purple Cards: 5 Orange Cards: 1
Name | Pic | Description | Category | Grade | |
Templar | These Skilled Sylvan spearmen are deadly in groups. | Level I | White | ||
Archer | A true sharpshooter. Those that cross them tend to get caught in a rain… of arrows. | Level I | White | ||
Sylvan Tower | Towers can defend bases with long-range fire. | Level I | White | ||
Hunter | Vanguards of the Elfin armies and they are riding flying cats to engage. | Level II | White | ||
Blade Cannon | The favoured siege engine of the Sylvan Dominion. Elegant and effective. | Level II | White | ||
Sapling | These forest creatures might be small, but don't underestimate their healing powers! | Level II | Blue | ||
Fawn | The Fawn's friendly demeanour hides a skilled ranged attacker. | Level II | White | ||
War Bear | The undisputed champions of battle and naptime. | Level II | Purple | ||
Drake | These guys carry a lot of firepower in a compact package. They really can tip the "scales" in battle. | Level II | Purple | ||
Sharpshooter | The finest Sylvan crossbows and bolts are reserved for these markswomen; such weapons are wasted on lesser warriors, but their deadly accuracy is known the world over. The pride of the Sylvan Dominion. | Level II | Orange | ||
Golem | I… AM… GOLEM… I… WANT… CRUSH! | Level III | Blue | ||
Arcanist | A master of ancient and dangerous battle spells. Don't try them at home! | Level III | White | ||
Shadowblade | Silent and deadly. | Level III | Purple | ||
Stormwing | These enchanted owls learn the secrets of thunder and lightning by flying through the clouds. | Level III | Blue | ||
Windlord | A friendly elemental, fond of playing with autumn leaves. When danger approaches, he rushes to the defense of Sylvan children. | Level III | Purple | ||
Avadorn |
A brave and fearless hero that never thinks twice about charging into battle.
Crim Finale Auto Ability: Avadorn absorbs 20% of slain enemy's max Hit Points, gaining a bonus of 25% Attack Speed. This bonus can stack up to 4 times. Hit Points Up: +23% Armor Up: +23% Attack Up: +12%
Dispiriting Shout Auto Ability: Avadorn taunts an enemy, decreasing the target's Attack by 35% for 3s. Hit Points Up: +33% Armor Up: +33% Attack Up: +18%
Player Activated Ability: Avadorn dashes towards the furthest nearby enemy, ensuring the next attack deals 2× Crit Damage to enemies within 3.5m. He is immune to Attacks and Control while dashing. Energy Cost: 100 |
Hero | Blue | ||
Artylla |
Her beloved cannon can blast through enemy armor like it's tinfoil.
Powder Keg Auto Ability. Artylla accumulates a powder charge and deals Damage equal to 16 % of max Hit Points to enemies within 4m when powder bonus reaches 3. Hit Points Up: +14% Armor Up: +14% Attack Up: +16%
Overclocking Auto Ability: Artylla pushes her cannon to the maximum, increasing her Armor Penetration +75% and Attack Speed +30% Hit Points Up: +21% Armor Up: +21% Attack Up: +12%
Explosive Blast Player Activated Ability: Artylla blasts enemies in a line with Damage equal to 120% of her Attack, dealing 224 Damage and knockback to enemies within 4m Energy Cost: 100 |
Hero | Purple | ||
Korthal |
One of the oldest dragons in the world, Korthal has served the Sylvan Dominion for centuries.
Stunning Stomp Auto Ability: Korthal tramples enemies within 3m, dealing Damage equal to 80% of attack and stunning them for 1.5s.
Revitalizing Surge Auto Ability:After taking Damage greater than 2% of max Hit Points, Korthal regains 1% of max Hit Points. Hit Points Up: +30% Armor Up: +30% Attack Up: +18%
Dragon’s Roar Player Activated Ability:Korthal takes a deep breath and engulfs enemies in the target area in flames, dealing Damage equal to 150% of Attack and stunning them for 3s. |
Hero | Blue | ||
Faunus |
A wise and powerful Sylvan elder dedicated to preserving balance in all things. Good at healing and defensive magic.
Forest Guardians Auto Ability. Faunus summons 2 living trees to protect himself for 15s. The cooldown time is 20s. Hit Points Up: +20% Armor Up: +20% Attack Up: +12%
Sage’s Compassion Auto Ability. Faunus calls on the power of the wild, reducing Damage taken by allies 15mand himself by 10%. Hit Points Up: +30% Armor Up: +30% Attack Up: +18%
Wild Renewal Player Activated Ability. Faunus heals allies within 6m and himself for 380 Hit Points and removes all debuff. This also deals 220 Damage to nearby enemies and dispels any buffs. Energy Cost: 100 |
Hero | Blue |